Biomedical Visualisation
Volume 4
Samenvatting
With the rapid advances of technology, visualisation in the sciences using computers, is a rapidly expanding and evolving area. Visualisation in its broadest sense represents how objects, situations, applications, methodologies and information can be seen and presented. This proposal is to incorporate work in the field of biomedical visualisation and will encompass techniques of using computers to visualise information. This will include photogrammetry, virtual and augmented reality, 3D printing, e-tutorial and website design and digital reconstructions and animations. It will showcase research, innovations and current work in the field of biomedicine, life sciences, veterinary medicine and computing sciences presenting data in an innovative and engaging way to showcase complex data and information in an easier to access format.
Specificaties
Inhoudsopgave
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<p>Assessing the Role of Screencasting and Video use in Anatomy Education</p>
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<p>Scott Border</p>
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<p>Chapter 2</p>
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<p>Exploring the Role of xR in Visualizations for Use in Medical Education</p>
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<p>Patrick Pennefather, Claudia Krebs</p>
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<p>Chapter 3</p>
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<p>Virtual Patients in Health Professions Education</p>
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<p>Nathaniel Patrick Andrew Quail and James Graham Boyle</p>
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<p>Chapter 4</p>
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<p>Student-created online teaching resources for students</p>
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<p>Camille Huser & Leah Marks & Aileen Linn & Sarah Meek</p>
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<p>Chapter 5</p>
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<p>Massive Open Online Courses: Current and future trends in biomedical sciences</p>
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<p>Jo-Anne Murray</p>
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<p>Chapter 6</p>
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<p>Applying geometric morphometrics to digital reconstruction and anatomical investigation</p>
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<p>Federica Landi, Paul O’Higgins</p>
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<p> </p>
<p>Chapter 7</p>
<p> </p>
<p>Three-dimensional visualisation of skeletal cavities </p>
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<p>Alession Veneziano, Antonio Profico</p>
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<p> </p>
<p>Chapter 8</p>
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<p>Recommended Workflow Methodology in the Creation of an Interactive Application for Patient’s Diagnosed with Pancreatic Cancer</p>
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<p>Olivia Knight, C Ross Carter, Brian Loranger, Paul Rea</p>
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<p>Chapter 9</p>
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<p>Evaluation of Child-Friendly Augmented Reality Tool for Patient-centered Education in Radiology and Bone Reconstruction</p>
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<p>Ruth Connaghan, Matthieu Poyade, Paul Rea</p>
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<p>Chapter 10</p>
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<p>Using technology to engage the public in biomedical sciences</p>
<p> </p>
<p>Adam M Taylor, Quenton Wessels</p>
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<p>Index.</p>
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