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Technology and Health

Promoting Attitude and Behavior Change

Specificaties
Paperback, blz. | Engels
Elsevier Science | e druk, 2020
ISBN13: 9780128169582
Rubricering
Elsevier Science e druk, 2020 9780128169582
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

Technology and Health: Promoting Attitude and Behavior Change examines how technology can be used to promote healthier attitudes and behavior. The book discusses technology as a tool to deliver media content. This book synthesizes theory-driven research with implications for research and practice. It covers a range of theories and technology in diverse health contexts. The book covers why and how specific technologies, such as virtual reality, augmented reality, mobile games, and social media, are effective in promoting good health. The book additionally suggests how technology should be designed, utilized, and evaluated for health interventions.

Specificaties

ISBN13:9780128169582
Taal:Engels
Bindwijze:Paperback

Inhoudsopgave

<p>Foreword<br>Gary L. Kreps<br>Preface<br>Jihyun Kim and Hayeon Song</p> <p>Part I: Theory and its Application for Health Promotion<br>1. The Use of Interactive Technologies in Health Promotion and Education: Theorizing Potential Interaction Between Health Message Content and Message Modality<br>Kai Kuang<br>2. Digital Embodiment and Improving Health Outcomes: Healthy Avatars Make for Healthy People<br>Jorge Peña, Benjamin J. Li and Rabindra Ratan<br>3. Avatar Embodiment Experiences to Enhance Mental Health<br>Laura Aymerich-Franch<br>4. Age-Sensitive Wellbeing Support: Design of Interactive Technologies that Modulate Internal-External Attentional Focus for Improved Cognitive Balance and Behavioral Effectiveness<br>John Waterworth, Mark Chignell and Henry Moller</p> <p>Part II: VR + AR: Technology for Health in Virtual World<br>5. Virtual Reality as a Promising Tool to Promote Climate Change Awareness<br>Géraldine Fauville, Anna Carolina Muller Queiroz, and Jeremy Bailenson <br>6. Augmented Reality in Health and Medicine: A Review of Augmented Reality Application for Health Professionals, Procedures, and Behavioral Interventions<br>Tony Liao, Pamara F. Chang and SongYi Lee<br>7. Clinical Applications of Virtual Reality in Patient-Centered Care <br>Swati Pandita and Andrea Stevenson Won</p> <p>Part III: MHealth: Mobile Technology for Health<br>8. Theoretical Advances in Mobile Health Communication Research: An Empowerment Approach to Self-Management<br>Nicola Brew-Sam and Arul Chib<br>9. Health Goes Mobile: State-of-the-Art and Future Research Agenda<br>Isabell Koinig and Sandra Diehl<br>10. At the Nexus of Participatory Design and Action Research: Use of a Public Online Forum in Designing Text Messages for Dads<br>Emily M. Cramer and Alexis K. Marsh<br>11. The Effectiveness and Moderators of Mobile Applications for Health Behavior Change<br>Stephanie Kay Van Stee and Qinghua Yang<br>12. The Impact of mHealth Interventions: Improving Health Outcomes Through Narratives, Mixed Methods and Data Mining Strategies<br>Rebecca K. Britt, Jessica Maddox, Shaheen Kanthawala and Jameson Hayes</p> <p>Part IV: Social Media: Networked Technology for Health<br>13. Beyond Liking: Inspiring User-Generated Content for Health Promotion<br>Heather J. Hether and Christopher Calabrese<br>14. Revisiting the Social Enhancement and Social Compensation Hypotheses in the Social Media Era: Evidence from a Two-wave Panel Study<br>Chul-joo Lee, Jeong-woo Jang, Macarena Pena-y-Lillo and Ningxin Wang</p> <p>Part V: How Technology Changes our Mind and Behavior<br>15. Innovative Health Interventions at the Intersection of Neuroimaging and Multimedia Design<br>Jacob T. Fisher and Rene Weber<br>16. Using Persuasive Messages to Increase Engagement with Mental Health Video Game Apps<br>Subuhi Khan and Jorge Peña<br>17. The Role of Interactivity in New Media-based Health Communication: Testing the Interaction Among Interactivity, Threat, and Efficacy<br>Kai Kuang</p>

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        Technology and Health