Computer en informatica

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Chess and the Art of Enterprise Architecture

Enterprise Architecture is the discipline of managing the complexities of the Business-IT landscape..
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Computer en informatica

Blijf bij in een wereld vol digitale innovatie met boeken over software, hardware, data en meer. Of je nu programmeert, onderzoekt of gewoon nieuwsgierig bent – hier ontdek je de kracht van technologie.

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GebondenEngels9781584886785 23-7-2007
Real-time and embedded systems are essential to our lives, from controlling car engines and regulating traffic lights to monitoring plane takeoffs and landings to providing up-to-the-minute stock quotes.  Meer
287,16
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GebondenEngels9781584886815 18-9-2006
One of the first books to thoroughly examine the subject, Quantum Computing Devices: Principles, Designs, and Analysis covers the essential components in the design of a "real" quantum computer.  Meer
238,31
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GebondenEngels9781584887188 20-10-2006
Because of its portability and platform-independence, Java is the ideal computer programming language to use when working on graph algorithms and other mathematical programming problems.  Meer
182,47
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PaperbackEngels9781568812984 8-9-2006
This workbook, which accompanies The Cryptoclub, provides students with problems related to each section to help them master the concepts introduced throughout the book.  Meer
31,70
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GebondenEngels9781568813103 6-9-2007
Large-area high-resolution displays are essential for scientific visualization, entertainment, and defense applications. A popular way to realize such displays is to tile multiple projectors together to create one large display.  Meer
109,87
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GebondenEngels9781568813141 19-4-2007
This comprehensive volume addresses the global challenge of recruiting girls and women into majors and careers in information technology. The studies are both illuminating and prescriptive for designing and implementing intervention programs.  Meer
88,93
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GebondenEngels9781568813325 25-7-2008
For a long time, human beings have dreamed of a virtual world where it is possible to interact with synthetic entities as if they were real. It has been shown that the ability to touch virtual objects increases the sense of presence in virtual environments.  Meer
182,47
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PaperbackEngels9781568814322 24-5-2011
This book brings the insights of game professionals, DCC creators, hardware vendors, and current researchers together into a collection that focuses on the most underrepresented and critical part of game production: tools development.  Meer
74,97
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GebondenEngels9781568814421 27-10-2008
This revised and updated second edition maintains the content and spirit of the first edition and includes a new chapter, "Recent Experiences", that provides examples of experimental mathematics that have come to light since the publication of the first edition in 2003.  Meer
140,58
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PaperbackEngels9781568814629 5-1-2009
Photon mapping, an extension of ray tracing, makes it possible to efficiently simulate global illumination in complex scenes. Photon mapping can simulate caustics (focused light, like shimmering waves at the bottom of a swimming pool), diffuse inter-reflections (e.  Meer
66,59
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GebondenEngels9781568814650 2-6-2011
This book provides an introduction to human visual perception suitable for readers studying or working in the fields of computer graphics and visualization, cognitive science, and visual neuroscience.  Meer
182,47
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GebondenEngels9781568814681 17-11-2011
As computers proliferate and as the field of computer graphics matures, it has become increasingly important for computer scientists to understand how users perceive and interpret computer graphics.  Meer
182,47
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GebondenEngels9781568814728 14-6-2010
This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems.  Meer
182,47
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PaperbackEngels9781568815770 1-6-2011
Computer graphics is a vast field that is becoming larger every day. It is impossible to cover every topic of interest, even within a specialization such as CG rendering.  Meer
73,57
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GebondenEngels9781568815800 24-4-2012
Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students.  Meer
133,60
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PaperbackEngels9781568817163 9-8-2010
Learn how to create gorgeous and expressive imagery with the Processing graphics language and environment. It's easy with this practical, hands-on book.  Meer
105,68
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GebondenEngels9781568817170 8-11-2010
While most other image processing texts approach this subject from an engineering perspective, The Art of Image Processing with Java places image processing within the realm of both engineering and computer science students by emphasizing software design.  Meer
116,85
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GebondenEngels9781568817187 14-2-2011
This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, light propagation volumes, wrinkle animations, and much more.  Meer
182,47
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GebondenEngels9781568817248 25-9-2012
Due to limited publicly available software and lack of documentation, those involved with production volume rendering often have to start from scratch creating the necessary elements to make their system work.  Meer
182,47
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PaperbackEngels9781601258847 20-9-2016
Death is not the end! This title takes aim at possessing forces of all sorts, from worldly magic to spirits of the dead, and provides you with options to rid yourself of that influence, take back control, or profit by cunning bargains with forces in need of a mortal vessel.  Meer
20,21
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