, , , , , e.a.

Transactions on Edutainment XV

Specificaties
Paperback, blz. | Engels
Springer Berlin Heidelberg | e druk, 2019
ISBN13: 9783662593509
Rubricering
Springer Berlin Heidelberg e druk, 2019 9783662593509
Onderdeel van serie Lecture Notes in Computer Science
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. 

The 19 papers presented in the 15th issue were organized in the following topical sections: multimedia; simulation; cybersecurity; and e-learning. 

Specificaties

ISBN13:9783662593509
Taal:Engels
Bindwijze:paperback
Uitgever:Springer Berlin Heidelberg

Inhoudsopgave

<p>Wearable Sensors and Equipment in VR Games: A Review.- A Style Image Confrontation Generation Network Based on Markov Random Field.- A Point Cloud Registration Algorithm Based On 3D-SIFT.- Lip-reading based on deep learning model.- Parameter Estimation of Decaying DC Component via Improved Levenberg-Marquardt Algorithm.- Typing technology of virtual character of animation based on enneagram personality.- The Style-based Automatic Generation System for Xinjiang Carpet Patterns.- Research on teaching experiment of color and Digital color.- Cybersecurity Curriculum Design: A Survey.- Teaching as a Collaborative Practice: Reframing Security Practitioners as Navigators.- Pedagogical Approach to Effective Cybersecurity Teaching.- Choose Your Pwn Adventure: Adding Competition and Storytelling to an Introductory Cybersecurity Course.- A Virtual Classroom for Cybersecurity Education.- The Cyber Security Knowledge Exchange: Working with Employers to produce authentic PBL scenarios and enhance employability.- Virtual Training and Experience System for Public Security Education.- Intelligent Coach Avatar Based Virtual Driving Training.- Multi-Channel Scene Synchronization Strategy in Real Time Rendering.- On the Characteristics of Mise-en-scène in Animated Audio-visual Language.- Human eye tracking based on CNN and Kalman filtering.</p><p></p>

Rubrieken

    Personen

      Trefwoorden

        Transactions on Edutainment XV