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Design, Specification and Verification of Interactive Systems ’97

Proceedings of the Eurographics Workshop in Granada, Spain, June 4–6, 1997

Specificaties
Paperback, 320 blz. | Engels
Springer Vienna | 0e druk, 1997
ISBN13: 9783211830550
Rubricering
Springer Vienna 0e druk, 1997 9783211830550
Onderdeel van serie Eurographics
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Samenvatting

An increasing recognition of the role of the human-system interface is leading to new extensions and styles of specification. Techniques are being developed that facilitate the expression of user-oriented requirements and the refinement and checking of specifications of interactive systems. This book reflects the state of the art in this important area and also contains a summary of working group discussions about how the various techniques represented might be applied to a common case study.

Specificaties

ISBN13:9783211830550
Taal:Engels
Bindwijze:paperback
Aantal pagina's:320
Uitgever:Springer Vienna
Druk:0

Inhoudsopgave

Do interactive systems need specifications?.- PAC-ing the architecture of your user interface.- DMVIS: Design, modelling and validation of interactive systems.- Users as rational interacting agents: Formalising assumptions about cognition and interaction.- Establishing a link between usability and utility: Validation of task-based dialogue using a semantic prototype.- Evaluating narrative in multimedia.- Interactors and Haggis: Executable specifications for interactive systems.- Formally verifying interactive systems: A review.- Investigating the behaviour of PREMO synchronizable objects.- Formal transducers: Models of devices and building bricks for the design of highly interactive systems.- From text to Petri nets: The difficulties of describing accident scenarios formally.- Unifying toolkit programming layers: A multi-purpose toolkit integration module.- Editing MAD* task descriptions for specifying user interfaces, at both semantic and presentation levels.- Formal aspects of task based design.- Reusable structures in task models.- The interaction specification workspace: Specifying and designing the interaction issues of virtual reality training environments from within.- The notion of trajectory in graphical user interfaces.- A representational approach to the specification of presentations.- On biasing behaviour to the optimal.- Modelling in Action. Reports from the DSVIS’97 working groups.
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        Design, Specification and Verification of Interactive Systems ’97