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Exploring Genre through Gamified Adventures in Elementary Classrooms

Specificaties
Paperback, blz. | Engels
Springer Nature Switzerland | e druk, 2024
ISBN13: 9783031417160
Rubricering
Springer Nature Switzerland e druk, 2024 9783031417160
Onderdeel van serie Springer Texts in Education
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

This book provides real-world examples of incorporating gamified learning into elementary school classrooms. Scaffolded by relevant research on gamification, literacy, and pedagogy support, this book focuses on how to seamlessly integrate and gamify literacy instruction in a fun, engaging, and unique way.

Each chapter is tied to a specific genre, supported by national standards, and represented through developed lesson plans. The gamified activities and tasks provide a framework for meeting standards-based learning objectives.

Chapters consist of:

·       genre specific adventure quests to guide students through lessons;

·       project-based activities focused on art, listening, speaking, and writing;

·       anchor texts and text sets centered on the chapter’s theme;

·       material lists, resource materials, and graphic images to support understanding;

·       teaching tips and differentiation strategies to support novice and career teachers alike.

This book is aimed at preservice teachers, university faculty, practicing teachers, instructional coaches, and administrative instructional leaders.

Specificaties

ISBN13:9783031417160
Taal:Engels
Bindwijze:paperback
Uitgever:Springer Nature Switzerland

Inhoudsopgave

Getting Started.- Kindergarten - Nursery Rhymes.- First Grade - Fairy Tales.- Second Grade - Fables.- Third Grade - Folktales.- Fourth Grade - Legends.- Fifth Grade - Myths.<div><br></div><div><br></div>

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        Exploring Genre through Gamified Adventures in Elementary Classrooms