Games and Simulations in Teacher Education

Specificaties
Gebonden, blz. | Engels
Springer International Publishing | e druk, 2020
ISBN13: 9783030445256
Rubricering
Springer International Publishing e druk, 2020 9783030445256
Onderdeel van serie Advances in Game-Based Learning
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

This book includes more than twenty computer games and simulations for use in teacher training.  Each of these simulations is innovative and presents an opportunity for pre-service teachers to have hands-on experience in an area of need prior to teaching in the classroom. Information on the simulation origins, including theoretical underpinnings, goals, characteristics, relevant research/program evaluation results, discussion of benefits and limitations as well as dissemination, recommended use, scope of practice, etc. of each game or simulation are included.  Pre-service and new teachers will gain a number of useful skills through completion of these simulations and higher education faculty and administrators will gain a plethora of research-based and effective training tools for use in their teacher training programs. 

Specificaties

ISBN13:9783030445256
Taal:Engels
Bindwijze:gebonden
Uitgever:Springer International Publishing

Inhoudsopgave

Foreword.- Preface.- Introduction: Using Games and Simulations in Teacher Education.- Chapter 1: Teacher Talk Game - Simosys (2014).- Chapter 2: TeachLivE - Dieker and colleagues (2014) Chapter 3: SimSchool – Gibson (2011).- Chapter 4: Classroom SIM: Discipline Strategies - Aha! Process, Inc (2011).- Chapter 5: At Risk for Middle and High School Educators – Kognito Interactive (2012).- Chapter 6: Connect.ed – Commonwealth of Australia (2014).- Chapter 7: Step In, Speak Up! – Kognito Interactive (2012).- Chapter 8: Simulation TBA - sample topic, parent-teacher communication.- Chapter 9: Simulation TBA - sample topic, curriculum design and instruction.- Chapter 10: Simulation TBA - sample topic, accommodating diverse learners.- Chapter 11: Simulation TBA - sample topic, best practices in special education.- Chapter 12: Simulation TBA - sample topic, assistive technology.- Chapter 13: Simulation TBA - sample topic, assessing teaching effectiveness.- Chapter 14: Simulation TBA - sample topic, facilitating team meetings.- Chapter 15: Simulation TBA - sample topic, mobile simulation apps.<p></p>

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        Games and Simulations in Teacher Education