eSports is Business

Management in the World of Competitive Gaming

Specificaties
Gebonden, blz. | Engels
Springer International Publishing | e druk, 2019
ISBN13: 9783030111984
Rubricering
Springer International Publishing e druk, 2019 9783030111984
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

The global phenomenon of eSports has experienced exponential growth in recent years, gaining interest from the media, sports and technology industries. Being born digital, global and agile, competitive gaming appeals to a young and emerging audience, and therefore the management of businesses within the eSports industry requires a unique strategy. Presenting a short history of the industry and an overview of its various stakeholders, the author explores how important governing principles have emerged to culminate in a business model network. An insightful read for scholars researching innovation, eBusiness and strategy, this book takes a pioneering approach and examines potential implications for the future of eSports.

Specificaties

ISBN13:9783030111984
Taal:Engels
Bindwijze:gebonden
Uitgever:Springer International Publishing

Inhoudsopgave

<p>1. Introduction: The Emergence of eSports.- 2. A Short History of eSports and Management.- 3. Stakeholders in the eSports Industry.- 4. Unwritten Governing Principles.- 5. The Business Model Network.- 6. Conclusion: The Future of eSports.</p>

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        eSports is Business