Brain–Computer Interfaces 2 – Technology and Applications

Technology and Applications

Specificaties
Gebonden, 364 blz. | Engels
John Wiley & Sons | e druk, 2016
ISBN13: 9781848219632
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John Wiley & Sons e druk, 2016 9781848219632
€ 191,35
Levertijd ongeveer 8 werkdagen

Samenvatting

Brain computer interfaces (BCI) are devices which measure brain activity and translate it into messages or commands, thereby opening up many possibilities for investigation and application. This book provides keys for understanding and designing these multi–disciplinary interfaces, which require many fields of expertise such as neuroscience, statistics, informatics and psychology.

This second volume, Technology and Applications, is focused on the field of BCI from the perspective of its end users, such as those with disabilities to practitioners. Covering clinical applications and the field of video games, the book then goes on to explore user needs which drive the design and development of BCI. The software used for their design, primarily OpenViBE, is explained step by step, before a discussion on the use of BCI from ethical, philosophical and social perspectives.

The basic notions developed in this reference book are intended to be accessible to all readers interested in BCI, whatever their background. More advanced material is also offered, for readers who want to expand their knowledge in disciplinary fields underlying BCI.

Specificaties

ISBN13:9781848219632
Taal:Engels
Bindwijze:gebonden
Aantal pagina's:364

Inhoudsopgave

<p>Foreword&nbsp; xv<br />Jos&eacute; DEL R. MILL&Aacute;N</p>
<p>Introduction&nbsp; xvii<br />Maureen CLERC, Laurent BOUGRAIN and Fabien LOTTE</p>
<p>Part 1. Fields of Application 1</p>
<p>Chapter 1. Brain Computer Interfaces in Disorders of Consciousness&nbsp; 3<br />J&eacute;r&eacute;mie MATTOUT, Jacques LUAUT&Eacute;, Julien JUNG and Dominique MORLET</p>
<p>1.1. Introduction&nbsp; 3</p>
<p>1.2. Altered states of consciousness: etiologies and clinical features&nbsp; 4</p>
<p>1.3. Functional assessment of patients with altered states of consciousness (passive paradigms)&nbsp; 6</p>
<p>1.4. Advanced approaches to assessing consciousness (active paradigms)&nbsp; 12</p>
<p>1.5. Toward the real–time use of functional markers 15</p>
<p>1.6. Conclusion and future outlook&nbsp; 19</p>
<p>1.7. Bibliography&nbsp; 21</p>
<p>Chapter 2. Medical Applications: Neuroprostheses and Neurorehabilitation 29<br />Laurent BOUGRAIN</p>
<p>2.1. Motor deficiencies 30</p>
<p>2.2. Compensating for motor deficiency 32</p>
<p>2.3. Conclusions&nbsp; 39</p>
<p>2.4. Bibliography&nbsp; 39</p>
<p>Chapter 3. Medical Applications of BCIs for Patient Communication 43<br />Fran&ccedil;ois CABESTAING and Louis MAYAUD</p>
<p>3.1. Introduction&nbsp; 43</p>
<p>3.2. Reactive interfaces for communication 49</p>
<p>3.3. Active interfaces for communication&nbsp; 53</p>
<p>3.4. Conclusions&nbsp; 59</p>
<p>3.5. Bibliography&nbsp; 60</p>
<p>Chapter 4. BrainTV: Revealing the Neural Bases of Human Cognition in Real Time 65<br />Jean–Philippe LACHAUX</p>
<p>4.1. Introduction and motivation 65</p>
<p>4.2. Toward first person data accounting 66</p>
<p>4.3. Bringing subjective and objective data into the same space: conscious experience of the subject&nbsp; 69</p>
<p>4.4. Technical aspects: the contribution of brain computer interfaces 70</p>
<p>4.5. The BrainTV system and its applications&nbsp; 75</p>
<p>4.6. BrainTV limitations&nbsp; 81</p>
<p>4.7. Extension to other types of recordings&nbsp; 82</p>
<p>4.8. Conclusions&nbsp; 82</p>
<p>4.9. Bibliography 83</p>
<p>Chapter 5. BCIs and Video Games: State of the Art with the OpenViBE2 Project 85<br />Anatole L&Eacute;CUYER</p>
<p>5.1. Introduction&nbsp; 85</p>
<p>5.2. Video game prototypes controlled by BCI 88</p>
<p>5.3. Industrial prototypes: the potential for very different kinds of games&nbsp; 93</p>
<p>5.4. Discussion 96</p>
<p>5.5. Conclusion 98</p>
<p>5.6. Bibliography&nbsp; 98</p>
<p>Part 2. Practical Aspects of BCI Implementation&nbsp; 101</p>
<p>Chapter 6. Analysis of Patient Need for Brain Computer Interfaces 103<br />Louis MAYAUD, Salvador CABANILLES and Eric AZABOU</p>
<p>6.1. Introduction&nbsp; 103</p>
<p>6.2. Types of users 108</p>
<p>6.3. Interpretation of needs in BCI usage contexts&nbsp; 113</p>
<p>6.4. Conclusions&nbsp; 117</p>
<p>6.5. Bibliography&nbsp; 119</p>
<p>Chapter 7. Sensors: Theory and Innovation 123<br />Jean–Michel BADIER, Thomas LONJARET and Pierre LELEUX</p>
<p>7.1. EEG electrodes 125</p>
<p>7.2. Invasive recording 128</p>
<p>7.3. Latest generation sensors 130</p>
<p>7.4. Magnetoencephalography&nbsp; 137</p>
<p>7.5. Conclusions&nbsp; 139</p>
<p>7.6. Bibliography&nbsp; 140</p>
<p>Chapter 8. Technical Requirements for High–quality EEG Acquisition 143<br />Emmanuel MABY</p>
<p>8.1. Electrodes 144</p>
<p>8.2. Montages . 145</p>
<p>8.3. Amplifiers 147</p>
<p>8.4. Analog filters&nbsp; 152</p>
<p>8.5. Analog–to–digital conversion 152</p>
<p>8.6. Event synchronization with the EEG&nbsp; 155</p>
<p>8.7. Conclusions&nbsp; 159</p>
<p>8.8. Bibliography&nbsp; 160</p>
<p>Chapter 9. Practical Guide to Performing an EEG Experiment&nbsp; 163<br />Emmanuel MABY</p>
<p>9.1. Study planning 163</p>
<p>9.2. Equipment 166</p>
<p>9.3. Experiment procedure 170</p>
<p>9.4. Bibliography&nbsp; 177</p>
<p>Part 3 . Step by Step Guide to BCI Design with OpenViBE 179</p>
<p>Chapter 10. OpenViBE and Other BCI Software Platforms 181<br />Jussi LINDGREN and Anatole LECUYER</p>
<p>10.1. Introduction&nbsp; 181</p>
<p>10.2. Using BCI for control&nbsp; 183</p>
<p>10.3. BCI processing stages&nbsp; 184</p>
<p>10.4. Exploring BCI&nbsp; 187</p>
<p>10.5. Comparison of platforms&nbsp; 189</p>
<p>10.6. Choosing a platform 195</p>
<p>10.7. Conclusion&nbsp; 196</p>
<p>10.8. Bibliography 197</p>
<p>Chapter 11. Illustration of Electrophysiological Phenomena with OpenViBE&nbsp; 199<br />Fabien LOTTE and Alison CELLARD</p>
<p>11.1. Visualization of raw EEG signals and artifacts&nbsp; 200</p>
<p>11.2. Visualization of alpha oscillations 201</p>
<p>11.3. Visualization of the beta rebound&nbsp; 203</p>
<p>11.4. Visualization of the SSVEP 206</p>
<p>11.5. Conclusions&nbsp; 208</p>
<p>11.6. Bibliography 209</p>
<p>Chapter 12. Classification of Brain Signals with OpenViBE 211<br />Laurent BOUGRAIN and Guillaume SERRI&Egrave;RE</p>
<p>12.1. Introduction&nbsp; 211</p>
<p>12.2. Classification 212</p>
<p>12.3. Evaluation 216</p>
<p>12.4. Conclusions&nbsp; 224</p>
<p>12.5. Bibliography 224</p>
<p>Chapter 13. OpenViBE Illustration of a P300 Virtual Keyboard&nbsp; 227<br />Nathana&euml;l FOY, Th&eacute;odore PAPADOPOULO and Maureen CLERC</p>
<p>13.1. Target/non–target classification 228</p>
<p>13.2. Illustration of a P300 virtual keyboard 235</p>
<p>13.3. Bibliography 240</p>
<p>Chapter 14. Recreational Applications of OpenViBE: Brain Invaders and Use–the–Force 241<br />Anton ANDREEV, Alexandre BARACHANT, Fabien LOTTE and Marco CONGEDO</p>
<p>14.1. Brain Invaders&nbsp; 241</p>
<p>14.2. Implementation&nbsp; 248</p>
<p>14.3. Use–The–Force!&nbsp; 251</p>
<p>14.4. Conclusions&nbsp; 256</p>
<p>14.5. Bibliography 257</p>
<p>Part 4. Societal Challenges and Perspectives&nbsp; 259</p>
<p>Chapter 15. Ethical Reflections on Brain Computer Interfaces 261<br />Florent BOCQUELET, Ga&euml;lle PIRET, Nicolas AUMONIER and Blaise YVERT</p>
<p>15.1. Introduction&nbsp; 262</p>
<p>15.2. The animal&nbsp; 264</p>
<p>15.3. Human beings&nbsp; 267</p>
<p>15.4. The human species&nbsp; 274</p>
<p>15.5. Conclusions&nbsp; 279</p>
<p>15.6. Bibliography 281</p>
<p>Chapter 16. Acceptance of Brain machine Hybrids: How is Their Brain Perceived In Vivo?&nbsp; 289<br />Bernard ANDRIEU</p>
<p>16.1. Ethical problem&nbsp; 289</p>
<p>16.2. The method&nbsp; 291</p>
<p>16.3. Ethics of experimentation: Matthew Nagle, the first patient&nbsp; 293</p>
<p>16.4. Body language in performance 296</p>
<p>16.5. Ethics of autonomous (re)socialization 297</p>
<p>16.6. Conclusions . 303</p>
<p>16.7. Bibliography 304</p>
<p>16.8. Appendix (verbatim video retranscriptions)&nbsp; 304</p>
<p>Chapter 17. Conclusion and Perspectives&nbsp; 311<br />Maureen CLERC, Laurent BOUGRAIN and Fabien LOTTE</p>
<p>17.1. Introduction&nbsp; 311</p>
<p>17.2. Reinforcing the scientific basis of BCIs&nbsp; 314</p>
<p>17.3. Using BCI in practice&nbsp; 316</p>
<p>17.4. Opening up BCI technologies to new applications and fields 318</p>
<p>17.5. Concern about ethical issues&nbsp; 321</p>
<p>17.6. Conclusions&nbsp; 321</p>
<p>17.7. Bibliography 322</p>
<p>List of Authors&nbsp; 325</p>
<p>Index&nbsp; 329</p>
<p>Contents of Volume 1 333</p>
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