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The Absolute Beginner's Guide to Python Programming

A Step-by-Step Guide with Examples and Lab Exercises

Specificaties
Paperback, 193 blz. | Engels
Springer | e druk, 2022
ISBN13: 9781484287156
Rubricering
Hoofdrubriek : Computer en informatica
Springer e druk, 2022 9781484287156
€ 42,99
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Samenvatting

Written as an illustrated, step-by-step guide, this book will introduce you to Python with examples using the latest version of the language.
You'll begin by learning to set up your Python environment. The next few chapters cover the basics of Python such as language classifications, Python language syntax, and how to write a program. Next, you will learn how to work with variables, basic data types, arithmetic, companion, and Boolean operators, followed by lab exercises. Further, the book covers flow control, using functions, and exception handling, as well as the principles of object-oriented programming and building an interface design. The last section explains how to develop a game by installing PyGame and how to use basic animation, and concludes with coverage of Python web development with web servers and Python web frameworks.
The Absolute Beginners Guide to Python Programming will give you the tools, confidence, and inspiration to start writing Python programs. If you are a programmer, developer, or a student, or someone who wants to learn on their own, this book is for you.
What You Will Learn

-Gain an understanding of computer programming
-Understand different data and data types
-Work with Classes and OOP
-Build interfaces, simple games, and web development with Python

Who This Book Is ForSoftware programmers, developers or students, or anyone who wants to learn Python programming on their own.

Specificaties

ISBN13:9781484287156
Taal:Engels
Bindwijze:paperback
Aantal pagina's:193
Uitgever:Springer
Verschijningsdatum:8-10-2022

Inhoudsopgave

Chapter 1: What is Python.- Chapter 2: The Basics.- Chapter 3: Working with Data.- Chapter 4: Flow Control.- Chapter 5: Handling Files.- Chapter 6: Using Functions.- Chapter 7: Using Modules.- Chapter 8: Exception Handling.- Chapter 9: Object Oriented Programming.- Chapter 10: Building an Interface.- Chapter 11: Developing a Game.- Chapter 12: Python Web Development.

€ 42,99
Levertijd ongeveer 8 werkdagen

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        The Absolute Beginner's Guide to Python Programming