Designing for Emerging Technologies
UX for Genomics Robotics, and The Internet of Things
Samenvatting
The recent digital and mobile revolutions are a minor blip compared to the next wave of technological change, as everything from robot swarms to skin-top embeddable computers and bio printable organs start appearing in coming years. In this collection of inspiring essays, designers, engineers, and researchers discuss their approaches to experience design for groundbreaking technologies.
Design not only provides the framework for how technology works and how it’s used, but also places it in a broader context that includes the total ecosystem with which it interacts and the possibility of unintended consequences. If you’re a UX designer or engineer open to complexity and dissonant ideas, this book is a revelation.
Contributors include:
- Stephen Anderson, PoetPainter, LLC
- Lisa Caldwell, Brazen UX
- Martin Charlier, Independent Design Consultant
- Jeff Faneuff, Carbonite
- Andy Goodman, Fjord US
- Camille Goudeseune, Beckman Institute, University of Illinois at Urbana-Champaign
- Bill Hartman, Essential Design
- Steven Keating, MIT Media Lab, Mediated Matter Group
- Brook Kennedy, Virginia Tech
- Dirk Knemeyer, Involution Studios
- Barry Kudrowitz, University of Minnesota
- Gershom Kutliroff, Omek Studio at Intel
- Michal Levin, Google
- Matt Nish-Lapidus, Normative
- Erin Rae Hoffer, Autodesk
- Marco Righetto, SumAll
- Juhan Sonin, Involution Studios
- Scott Stropkay, Essential Design
- Scott Sullivan, Adaptive Path
- Hunter Whitney, Hunter Whitney and Associates, Inc.
- Yaron Yanai, Omek Studio at Intel
Specificaties
Inhoudsopgave
U kunt van deze inhoudsopgave een PDF downloaden
1. Designing for Emerging Technologies
2. Intelligent Materials: Designing Material Behavior
3. Taking Control of Gesture Interaction
4. Fashion with Function: Designing for Wearables
5. Learning and Thinking with Things
6. Designing for Collaborative Robotics
7. Design Takes on New Dimensions: Evolving Visualization Approaches for Neuroscience and Cosmology
8. Embeddables: The Next Evolution of Wearable Tech
9. Prototyping Interactive Objects
10. Emerging Technology and Toy Design
11. Musical Instrument Design
12. Design for Life
13. Architecture as Interface: Advocating a Hybrid Design Approach for
14. Design for the Networked World: A Practice for the Twenty-First Century
15. New Responsibilities of the Design Discipline: A Critical 16 Designing Human-Robot Relationships
17. Tales from the Crick: Experiences and Services When Design Fiction
18 Beyond 3D Printing: The New Dimensions of Additive Fabrication
19. Become an Expert at Becoming an Expert
20. The Changing Role of Design
Appendix A: Companies, Products, and Links
Appendix B: About the Authors
Appendix C: Designing for Emerging Technologies
Index