Guide to Dynamic Simulations of Rigid Bodies and Particle Systems

Specificaties
Gebonden, 402 blz. | Engels
Springer London | 2013e druk, 2012
ISBN13: 9781447144168
Rubricering
Springer London 2013e druk, 2012 9781447144168
€ 60,99
Levertijd ongeveer 8 werkdagen

Samenvatting

This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid-body systems. The text focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic-simulation engines. Each chapter examines numerous algorithms, describing their design and analysis in an accessible manner, without sacrificing depth of coverage or mathematical rigor. Features: examines the problem of computing an hierarchical representation of the geometric description of each simulated object, as well as the simulated world; discusses the use of discrete and continuous collision detection to handle thin or fast-moving objects; describes the computational techniques needed for determining all impulsive and contact forces between bodies with multiple simultaneous collisions and contacts; presents techniques that can be used to dynamically simulate articulated rigid bodies; concludes each chapter with exercises.

Specificaties

ISBN13:9781447144168
Taal:Engels
Bindwijze:gebonden
Aantal pagina's:402
Uitgever:Springer London
Druk:2013

Inhoudsopgave

<p>Dynamic Simulations.- Hierarchical Representation of 3D Polyhedra.- Particle Systems.- Rigid-Body Systems.- Articulated Rigid-Body Systems.- Useful 3D Geometric Constructions.- Numerical Solution of Ordinary Differential Equations of Motion Quaternions.- Rigid-Body Mass Properties.- Useful Time Derivatives.- Convex Decomposition of 3D Polyhedra.- Constructing Signed Distance Fields for 3D Polyhedra.- Conservative Time Advancement for Convex Objects.- The Linear-Complementarity Problem.</p>
€ 60,99
Levertijd ongeveer 8 werkdagen

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        Guide to Dynamic Simulations of Rigid Bodies and Particle Systems