Beginning iOS 3D Unreal Games Development

Specificaties
Paperback, 400 blz. | Engels
Apress | 2012e druk, 2012
ISBN13: 9781430240358
Rubricering
Apress 2012e druk, 2012 9781430240358
€ 44,14
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Samenvatting

The Unreal UDK features Epic's award-winning Unreal Engine 3, used to create bestselling games such as Infinity Blade for iOS, and popular console games like Borderlands and Bioshock. Now, you can build your own Unreal game for the iOS platform.

Beginning iOS 3D Unreal Games Development covers using the Unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad. 

Specifically, this book covers:

UnrealScript programming language, going beyond the limitations of the visual Kismet scripting language
The Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game
Various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform

Specificaties

ISBN13:9781430240358
Taal:Engels
Bindwijze:paperback
Aantal pagina's:400
Uitgever:Apress
Druk:2012

Inhoudsopgave

Chapter 1. UDK Overview
Chapter 2. UnrealScript Overview<p>
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Chapter 3. Player Controllers, Pawns and Weapons<p>
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Chapter 4. UDK Collisions<p>
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Chapter 5. UDK Bots<p>
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Chapter 6. Sounds, Kismet, and HUD<p>
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Chapter 7: Sample Game and Gameplay<p>
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Chapter 8. 3d Math Review<p>
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Chapter 9. Basic Framework for a 3D Physics Game <p>
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Chapter 10. Basic Framework for 3D First Person Shooter Game<p>
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Chapter 11. Basic Framework for a Top Down 3D Arcade Shooter Game<p>
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Chapter 12. Basic Framework for 3D Third Person Shooter Game
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        Beginning iOS 3D Unreal Games Development