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End-to-End Game Development

Creating Independent Serious Games and Simulations from Start to Finish

Specificaties
Paperback, 371 blz. | Engels
CRC Press | 1e druk, 2009
ISBN13: 9780240811796
Rubricering
CRC Press 1e druk, 2009 9780240811796
€ 65,73
Levertijd ongeveer 10 werkdagen

Samenvatting

You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light such a project yourself, believing that it can advance your organization's mission and goals. This book provides a proven process to take an independent game project from start to finish.

In order to build a successful game, you need to wear many hats. There are graphic artists, software engineers, designers, producers, marketers - all take part in the process at various (coordinated) stages, and the end result is hopefully a successful game. Veteran game producers and writers (Iuppa and Borst) cover all of these areas for you, with step by step instructions and checklists to get the work done.

The final section of the book offers a series of case studies from REAL indy games that have been developed and launched succesfully, and show exactly how the principles outlined in the book can be applied to real world products.

The book's associated author web site offers ancillary materials & references as well as serious game demos and presentations.

Specificaties

ISBN13:9780240811796
Taal:Engels
Bindwijze:Paperback
Aantal pagina's:371
Uitgever:CRC Press
Druk:1
€ 65,73
Levertijd ongeveer 10 werkdagen

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        End-to-End Game Development