Character Modeling with Maya and ZBrush

Professional polygonal modeling techniques

Specificaties
Paperback, 408 blz. | Engels
CRC Press | 1e druk, 2008
ISBN13: 9780240520346
Rubricering
CRC Press 1e druk, 2008 9780240520346
€ 55,74
Levertijd ongeveer 10 werkdagen

Samenvatting

Create believable CG character models with this unique book and downloadable resource package. The stunning color images show just what you can achieve, and the detailed step-by-step tutorials show exactly how to achieve them.

Every technique and tip is backed up with practical tutorials, using the models, textures and video on the downloadable resources to offer a crash course to this vital skill. Jason Patnode takes you from low to high-resolution modeling - helping you span the gap between game and film industry skills. Based on Maya 2008 and ZBrush 3.0.

You'll learn: Pipeline and modeling guidelines . Overview of Maya . Introduction to ZBrush modeling . Concept art . Anatomy . Creating a video game character . Creating a hyper-real character . Creating a photo-real character . UVs and texturing . How to create a demo reel

Specificaties

ISBN13:9780240520346
Taal:Engels
Bindwijze:Paperback
Aantal pagina's:408
Uitgever:CRC Press
Druk:1
€ 55,74
Levertijd ongeveer 10 werkdagen

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        Character Modeling with Maya and ZBrush