Programming Video Games for the Evil Genius

Specificaties
Paperback, blz. | Engels
McGraw-Hill Education | e druk, 2008
ISBN13: 9780071497527
Rubricering
McGraw-Hill Education e druk, 2008 9780071497527
Verwachte levertijd ongeveer 11 werkdagen

Samenvatting

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.

IF EVIL'S YOUR NAME, THEN THESE ARE YOUR GAMES!

Always wanted to be a genius game creator? This Evil Genius guidegoes far beyond a typical programming class or text to reveal insider tips for breaking the rules and constructing wickedly fun games that you can tweak and customize to suit your needs!

In Programming Video Games for the Evil Genius, programming wunderkind Ian Cinnamon gives you everything you need to create and control 57 gaming projects. You'll find easy-to-follow plans featuring Java, the most universal programming language, that run on any PC, Mac, or Linux computer.Illustrated instructions and plans for an awesome mix of racing, board, shoot 'em up, strategy, retro, and puzzle gamesGaming projects that vary in difficulty-starting with simple programs and progressing to sophisticated projects for programmers with advanced skillsAn interactive companion website featuring a free Java compiler, where you can share your projects with Evil Geniuses around the globeRemoves the frustration-factor-all the parts you need are listed, along with sources

Regardless of your skill level, Programming Video Games for the Evil Genius provides you with all the strategies, code, and insider programming advice you need to build and test your games with ease, such as:Radical RacingScreen SkierWhack an Evil GeniusTic-Tac-Toe BoxingSnake PitSpace DestroyersBomb DiffuserTrapperOiramJava ManMemoryIan Says

Specificaties

ISBN13:9780071497527
Taal:Engels
Bindwijze:paperback

Inhoudsopgave

Foreword<br>Introduction<br>Acknowledgments<br>The Compiler<br>Chapter 1. Java Jumpstart<br>Chapter 2. Racing Games<br>Radical Racing<br>Screen Skier<br>Chapter 3. Board Games<br>Whack-an Evil Genius<br>Tic-Tic-Toe Boxing<br>Chapter 4. Shoot-'Em-Up Games<br>Snake Pit<br>Space Destroyers<br>Chapter 5. Strategy Games<br>Bomb Diffuser<br>Trapper<br>Chapter 6. Retro Games<br>Oiram<br>Java Man<br>Chapter 7. Brain Busters<br>Memory<br>Ian Says<br>Index

Rubrieken

    Personen

      Trefwoorden

        Programming Video Games for the Evil Genius