Eric Haines
- Auteur
Eric Haines currently works at NVIDIA on interactive ray tracing. He cofounded the Journal of Graphics Tools and the Journal of Computer Graphics Techniques. He is also the creator and lecturer for the Udacity MOOC Interactive 3D Graphics.
Eric Haines currently works at NVIDIA on interactive ray tracing. He cofounded the Journal of Graphics Tools and the Journal of Computer Graphics Techniques. He is also the creator and lecturer for the Udacity MOOC Interactive 3D Graphics.
Boeken van Eric Haines
Eric Haines
Tomas Akenine-Moller
Ray Tracing Gems
With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component.
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Tomas Akenine-Moller
Eric Haines
Naty Hoffman
Angelo Pesce
Sebastien Hillaire
Michal Iwanicki
Real-Time Rendering, Fourth Edition
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.
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