Tomas Akenine-Moller
- Auteur
Tomas Akenine-Möller is a professor in computer science with specialization in computer graphics and image processing at the Department of Computer Science, Lund University, Sweden. Over the past years, I've built my own computer graphics group, LUGG (Lund University Graphics Group).
Tomas Akenine-Möller is a professor in computer science with specialization in computer graphics and image processing at the Department of Computer Science, Lund University, Sweden. Over the past years, I've built my own computer graphics group, LUGG (Lund University Graphics Group).
Boeken van Tomas Akenine-Moller
Eric Haines
Tomas Akenine-Moller
Ray Tracing Gems
With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component.
Meer
Tomas Akenine-Moller
Eric Haines
Naty Hoffman
Angelo Pesce
Sebastien Hillaire
Michal Iwanicki
Real-Time Rendering, Fourth Edition
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second.
Meer