David Seelow
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David Seelow
Games as Transformative Experiences for Critical Thinking, Cultural Awareness, and Deep Learning
All games are potentially transformative experiences because they engage the player in dynamic action. When repurposed in an educational context, even highly popular casual games played online to pass the time can engage players in a way that deepens learning.
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David Seelow
Teaching in the Game-Based Classroom
Teaching in the Game-Based Classroom is a hands-on guide to leveraging students’ embrace of video games toward successful school performance.
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